AI Insights · Timothy · October 2022
Top 5 Paid Games on iOS in the US: Q3 2022 Performance
In Q3 2022, the top 5 paid iOS games in the US displayed varied trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In the third quarter of 2022, the top 5 paid games on the iOS platform in the United States showcased diverse trends in downloads, revenue, and active users. Here’s an in-depth look at the data provided by Sensor Tower.
Minecraft from Mojang saw a significant peak in weekly revenue at around $710K in late July, followed by a steady decline to approximately $460K by the end of September. Weekly downloads fluctuated, peaking at nearly 39K in late July and dropping to about 30K by the end of September. The game’s weekly active users showed a consistent decline from 7.7M in late June to about 5.5M by the end of the quarter.
Bloons TD 6 by Ninja Kiwi experienced a relatively stable weekly revenue, hovering around the $100K-$140K mark throughout the quarter. Weekly downloads saw a downward trend, starting at nearly 10K and ending at around 6.4K. Active users remained fairly consistent, with a slight dip from approximately 158K in early August to about 144K by the end of September.
Dice With Buddies: Social Game from Scopely, Inc. maintained a stable weekly revenue around $110K-$118K. Weekly downloads were modest, peaking at 1.7K in early July and dropping to about 700 by the end of the quarter. Active users remained relatively stable, with minor fluctuations around the 7K-9K range.
Heads Up! by Warner Bros. had a varied performance with weekly revenue peaking at around $111K in early July and gradually decreasing to approximately $58K by the end of September. Weekly downloads followed a similar trend, starting at over 14K and ending at about 9.2K. The game’s active users experienced a gradual decline from around 21K in early July to approximately 15.5K by the end of the quarter.
MONOPOLY: The Board Game from Marmalade Game Studio showed a steady weekly revenue around the $25K-$31K range throughout the quarter. Weekly downloads saw a decline from about 7.6K in early July to approximately 4.9K by the end of September. Active users also reflected a slight decline from around 38K in early July to about 30K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.